Track Impulse Overlays

Sim Racing Overlays,
Free With Track Impulse.

A free companion app that floats live race data over every sim Track Impulse supports in transparent, draggable panels. Seven overlays cover inputs, the cars around you, the class standings, fuel, a proximity spotter, and session info, plus a live haptics HUD that reads your bass shaker effects straight from Track Impulse. Ships in the installer, runs on your existing activation.

All 7 sims 7 overlays Free with the app No extra setup
01 / Inputs

Your Pedals,
Live on Screen.

Throttle, brake and clutch as live bars, with rpm, current gear, speed and sweeping shift lights, and a steering readout. The panel that shows where you are lifting early, trailing the brake too long, or spinning the rears on exit.

  • Throttle, brake and clutch as percentage bars
  • Rpm, gear, speed and shift lights
  • Steering angle dial
  • Clean to read while streaming or for self-review
Interactive preview
Interactive preview
02 / Relative

Who's Coming,
And How Fast.

The cars immediately ahead and behind, ordered by interval in seconds rather than race position. The panel you glance at to know who is closing, whether you are about to be lapped, or whether the car behind is faster than the gap suggests.

  • Position, car number, driver name and iRating
  • Live interval, closing or opening
  • Car make, last lap and tyre compound
  • Sorted by proximity on track, not standings
03 / Fuel

The Fuel Maths,
Done For You.

Fuel tracking that watches your burn over a few clean laps, then tells you what is in the tank, how many laps that gives you, how much you need to reach the flag, and how much to add at the next stop. No more saving fuel blind or guessing the last splash.

  • Litres in tank and a live tank bar
  • Per-lap burn learned from clean laps
  • Laps in tank and fuel to finish
  • Recommended pit fill with your margin
Interactive preview
Interactive preview
04 / Proximity Spotter

Eyes On Your
Blind Spots.

A visual spotter for the cars you cannot see. The radar view puts your car in the centre and shows nearby cars ahead, behind and alongside, and the edge indicators light up the moment a car draws level, so you know whether to give room or hold your line.

Prefer something simpler? There is also a two-bar mode, just a left and right strip that fills as a car comes alongside. Both clear the instant the car drops back.

  • Radar view or simple two-bar view
  • Lights up the moment a car is alongside
  • Green to red by how close it is
  • Built for single-screen rigs with no mirrors
05 / Session

The Whole Race,
At a Glance.

The state of the session in one strip: air and track conditions, rain and wetness, how much of the race is left, the current flag, and your incident count. The context you would otherwise have to dig out of the sim's own screens mid-stint.

  • Air and track temperature
  • Rain chance and track wetness
  • Time remaining and live flag state
  • Your incident count
Interactive preview
Interactive preview
06 / Standings

The Class Order,
Leader to Last.

Where you sit in your own car class, sorted by class position with the leader at the top. In multiclass racing it splits the field into class blocks with strength of field for each, so a GT3 driver is never lost in a field of prototypes.

Your row stays pinned in view even when the order runs deeper than the panel, with position, number, name, iRating, best lap, iRating change, car make and tyre compound per row.

  • Split by class with strength of field
  • Best lap, iRating and iRating change per driver
  • Your row pinned and highlighted
  • Sorted by class position, leader first
Interactive preview
07 / Haptics

See What Your
Bass Shakers Are Doing.

The one overlay no other tool can match. Because it reads straight from Track Impulse, the strip shows a live level for every haptic effect at the same instant your shakers fire it, with the master level alongside. Road vibration, slow suspension, kerb, engine, ABS lock, gear change, wheel slip and a native kerb channel, each with its own meter.

It is the fastest way to tune your effects: drive a few laps and see at a glance whether ABS is firing under braking, whether suspension is saturating over kerbs, or whether an effect you thought was on is sitting flat. Pair it with the per-effect controls on the effects page and you can dial tuning in by eye as well as by feel.

Every overlay

Seven Panels,
One App.

Each overlay is its own panel with its own job. Turn on the ones you want, place them where you want, leave the rest off.

Overlay
What it shows
Sims
Inputs
Throttle, brake and clutch bars, rpm, gear, speed, shift lights and steering angle
All 7 sims
Relative
Cars ahead and behind by interval, with number, name, iRating, car make, last lap and compound
All 7 sims
Standings
Field split into class blocks with strength of field, best lap, iRating and iRating change, your row pinned
All 7 sims
Fuel
Litres in tank, per-lap burn, laps in tank, fuel to finish, recommended pit fill and margin
All 7 sims
Proximity Spotter
Radar or two-bar view that lights up when a car is alongside, coloured by how close it is
All 7 sims
Session
Air and track temp, rain and wetness, incidents, time left and live flag state
All 7 sims
Haptics
A live level for each of your eight bass shaker effects, plus master, read straight from Track Impulse
All 7 sims
Customisable layout

Put Every Panel
Exactly Where You Want It.

Drag any panel anywhere, then lock the layout with a single key so nothing moves once you are racing. A banner on each panel tells you whether you are in edit or locked mode.

Drag and lock

Drag any panel into position, then press F6 to lock the layout. Each panel shows a banner confirming edit or locked mode.

Show when it matters

Set each panel to show in the car, out of the car, or always. Keep the relative up only while driving, or pin the session strip everywhere.

Header & footer strips

Add subtle header and footer strips with track and session info, for context without a separate overlay slot.

Per-panel opacity

Tune background colour, opacity and content opacity per panel. Almost invisible until needed, or solid enough to read at a glance.

One settings window

Everything lives in a single tabbed Settings window. One place to switch panels on and off and adjust appearance.

Ultrawide friendly

Wide horizontal layouts that suit the top or bottom edge of an ultrawide or standard display, out of your sightline.

Starts in your language

A language picker appears the first time you launch the overlay app, so it starts in your preferred language. You can change it later from Settings with a quick restart.

Supported sims

Every Sim
Track Impulse Supports.

The overlays now run in all seven sims Track Impulse supports: iRacing, ACC, Assetto Corsa, Le Mans Ultimate, AC EVO, AC Rally and Automobilista 2. The app detects which one you are running and switches automatically. All seven overlays work in every sim. When you are not in a supported sim, the overlays stay hidden.

A few columns rely on data only some sims expose. Strength of field, iRating and opponent tyre compound come from iRacing, so where a sim does not provide a value that field simply stays empty. The panels themselves run everywhere.

Honest scope

Every overlay works in all seven supported sims as of v0.7.004. Individual fields that depend on data a given sim does not expose stay blank in that sim, but the panels run everywhere, the same as the bass shaker haptics.

Get the overlays

Download Track Impulse Free

The overlays ship inside the installer as an optional component, free on your existing activation. Install Track Impulse, tick the overlays during setup, and you have a full on-screen HUD plus low-latency bass shaker haptics in one app. Free during beta. No credit card.